Rod of Necromantic Energy


1/day a cleric of death/destruction/evil or a mage not barred from necromancy may use. Or Use Magic Device DC 20

deals 4d8 + 20 damage of necromantic energy to all living creatures, Will 22 for half. Heals undead an equal amount. Is a cone attack that reaches 75 feet out and 60 feet at its furthest peak. Cannot get through solid objects and creatures in cover get a bonus to their save equal to their ac bonus from cover.

Buy 28,000gp Sell 14,000gp


Rod of Necromantic Energy

Trials of Chult Torkkinifyen