Trials of Chult
Rod of Miracles
1/day a cleric of healing/war/travel/good or a druid may use. Or Use Magic Device DC 20.
EITHER cast Heal on one target that also allows target to immediately regain any spent spells or rememorize any cast spells that day and recover all PSP spent. Target feels as if they are completely rested. Does not remove curses, geases, or any negative spell affect that doesn’t affect hit points or stats. OR case Cure Critical Wounds 4d8 + 20 on all creatures withen a 30 radius. Wielder can choose to exclude targets inside radius if they choose. Or targets may make a Will save DC 22 for half.
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